Monday, 7 April, 2025
Microsoft Unveils AI-Generated Quake II Demo with Notable Limitations

Microsoft has introduced a browser-based demo of Quake II, utilizing its Muse AI model to generate gameplay in real-time. This initiative is part of Microsoft's Copilot for Gaming project, aiming to showcase AI's potential in gaming. Despite enabling basic interactions like movement and shooting, the demo exhibits significant limitations, including blurry enemies, inaccurate health counters, and issues with object permanence, leading to inconsistent gameplay experiences.
Read full story at TechCrunch